!!! Creating 2D animation for games
Animation
Skeletton based
2D
Like vi, useful on BB
Should I try Blender?
Pull one item, others follow
Add constraints for movement (rotation at joint, translation of a point of the segment)
Joints need some behaviour (locked at angle, loose) that way one can adjust multiple segments in one go but keep existing adjustments.
Interpolation is useful. Only need to define key positions to get smooth animations
Rendering: skeletton, blobs, textures.